We believe behavior
is a design problem.

BytePlayNudge was born from a simple conviction: every product shapes behavior — the only question is whether it does so intentionally.

Make good behavior the default choice

We exist to help digital products serve their users better — not just engage them longer. By applying the rigorous science of behavioral economics, cognitive psychology, and play theory, we design systems that help people build lasting, positive habits.

Our work sits at the intersection of psychology and product design. We don't add features — we reshape behavior.

See How We Work
7 Years of behavioral research applied
180+ Products behaviorally engineered
12 Industries served

The beliefs that
shape our craft

01

Ethics first, always

Nudges must serve the user's best interest — never manipulate against it. We hold a strict ethical line.

02

Science over intuition

Every design decision is grounded in behavioral research. We cite our sources and test our assumptions.

03

Simplicity as power

The most effective nudges are invisible. Complexity is a sign of insufficient thinking.

04

Outcomes over optics

We measure real behavioral change — not vanity metrics. Retention, habit formation, and genuine engagement.

Behavioral scientists
who ship product

Maya Chen, lead behavioral designer and co-founder of BytePlayNudge

Maya Chen

Co-Founder · Behavioral Design Lead

Former cognitive scientist. Obsessed with the gap between intention and action.

Rory Blackwell, co-founder and product systems architect

Rory Blackwell

Co-Founder · Product Systems Architect

Built engagement systems at scale. Believes every UX pattern is a behavioral claim.

Amara Diallo, gamification strategist at BytePlayNudge

Amara Diallo

Gamification Strategist

Game designer turned habit engineer. Makes the right behavior feel like play.

Let's build something
behaviorally brilliant.

We work with a small number of partners per quarter. Let's talk about whether we're a fit.