We take the power of behavioral influence seriously. This page explains our ethical commitments.
Behavioral design is powerful. Like any powerful tool, it can be used to help people — or to exploit them. At byteplaynudge.bond, we have made an explicit, permanent choice: we only design nudges that serve users.
Every behavioral intervention we design is evaluated against three core questions:
If the answer to any of these is "no," we will not design it. This is not a policy we make exceptions to.
We believe persuasion is not inherently wrong — it is part of every designed experience. The ethical question is not whether to persuade, but whether the persuasion aligns with the user's own values and goals.
A nudge that helps a user remember to take their medication is ethical. A nudge that pressures them to purchase something they don't need by exploiting time anxiety is not. We navigate this line carefully and with professional discipline.
If you believe that a product claiming to use our methods is violating the principles described here, or if you have concerns about any of our work, please contact us directly at [email protected]. We investigate all concerns seriously.
The field of behavioral ethics evolves. We review and update this policy annually and whenever significant new research or regulatory guidance emerges. Last reviewed: January 2026.